Explore the ripple effects of our collaborative efforts, from impact perspective.

Explore the ripple effects of our collaborative efforts, from impact perspective.

Explore the ripple effects of our collaborative efforts, from impact perspective.

Explore the ripple effects of our collaborative efforts, from impact perspective.

Project update 

PReSTrack

Project Objective: PReSTrack is a digital health intervention. The intervention seeks to support the Ministry of Health and the Government of Sierra Leone’s plan to reduce Sierra Leon’s Maternal Mortality Ratio from 770 per 100,000 live births to 300 per 100,000 live births through data-driven interventions.   

PReSTrack is being piloted across 35 Peripheral Health Units (PHU) and 5 Hospitals across two (2) districts, Western Area Urban (WAU) and Western Area Rural (WAR) 

Over 7,000+ pregnant women  

More than 603 women have completed 4 ANCs, 63 Referral Made and 3 Maternal death registered and investigated  

160 health personnel trained to record in use of the tool.   

42 Samsung Tablets have been distributed to all health facilities for the use of the PReSTrack Application software. 

Primero

Primero is an open-source software that helps protection partners securely collect, store, manage and share data for protection-related case management and incident monitoring. It is flexible and customizable and can fit a broad range of protection programming including violence, social welfare programmes, health and other emergencies. This project will provide “THE” tool and database for reporting, monitoring and referring off all CP and GBV incidences and cases in Sierra Leone.  

 

20280 plus cases have been registered to date

· 6082 plus cases with referrals for services

· 165 plus accepted transfers to other NGOs or INGOs and 30 Pending

· Launch of the CPIMS and GBVIMS Modules

· Training of 100+ social worker from government and NGOs nationwide at regional workshops held in Freetown, Bo and Makeni.

· Review and adaptation of GBVIMS forms by social workers from government and NGOs.

Digital Learning Hub

 This project will provide digital content in a conducive workspace with free access to computers and reliable internet connection. Through this, it will (in time) increase availability of in-demand skills for young people entering the Job market 

4 (four) DLHs have been launched. Each DLH is equipped with 20 terminals and a projector

Delivered targeted training content that has directly benefited 3,500 end users

Provided a wide range of training to support inclusivity to 3,500 end users

2,000(57%) male and 1,500(43%) females have benefited from the project

DPG Hackathon hosted at DLH’s with over 200 attendees

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Learning passport

Project Objective:

Provide equitable and diverse content to a variety of target beneficiaries (teachers, students, adolescents, youth)

· Equip young people with the skills and resources they need to identify problems in their own communities and design solutions for them.

· Facilitate student learning to increase performance in various subject and topic areas i.e. examination

18,000+ registered users on the Learning Passport (14,000 LP MABSSE & 4,000 LP HCD)

50% of users on the MBSSE instance are students

20% of users are teachers and 15% parents

BECE pilot found a 20% increase in internal student pass rate after a 4-week period

83 MBSSE staff across 4 districts have been trained on the LP

560 teachers across 8 districts (70 per dist.) have been trained on the LP

GIGA Accelerate

This project will help support the government connect every school to the internet and every young person to information, opportunity and choice by bringing meaningful connectivity.

 

Giga Pilot- 42 Schools have been equipped with solar power and equipment for internet connectivity. Students and teachers will have access to e-learning materials in Q4 of 2023.

Connectivity will be monitored in real time.

50 Giga Ambassadors nominated by the MOYA have been trained on the use and management of devices in schools.

Technical working group and steering committee established.

Giga Accelerate
IsDB funding secured.

Next phase of schools’ connectivity commence in Q4 2023.

Education Innovation Challenge

Project Objective: This project will help support the government to improve the numeracy and literacy level of children in classes one onto classes six. Learnings to be shared across government.

Distance learning models designed by service providers used by MBSSE during the COVID-19 school closures

· Trained 400+ teachers, headteachers, SMCs and community elders. and community elders.

· Intervened with 55,000+ students resulting in improved learning outcomes

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Result & Placement Checker(468)

Project Objective:

Provide equitable and diverse content to a variety of target beneficiaries (teachers, students, adolescents, youth)

· Equip young people with the skills and resources they need to identify problems in their own communities and design solutions for them.

· Facilitate student learning to increase performance in various subject and topic areas i.e. examination

Service counts:

Result Checker: 4.9M+

School Placement Checker: 60K+

Unique users: 500K+

Cost Savings:

Cost of scratch card: Le 30,000

No. Of usage per card: 3

Current usage: 4,860,000 times

Current usage / No. Of usage per card = 1,620,000 cards worth

1,620,000 x cost of scratch card = Le 105,300,000,000

Total Saving based on Usage= Le 105,300,000,000 / 14k/USD = $7.5million

Savings based on unique users:

Cost of scratch card: Le 65,000

No. Of usage per card: 3

Total unique user: 521,432

Total unique user x cost of scratch card = Le 33,893,080,000

Total Saving based on unique users = Le 33,893,080,000 /14k/USD= USD 2.4million

GenU

Generation Unlimited trained 52 young people on Problem-Solving, Critical thinking, Project design, and stakeholder management skills. Consequently, 80% of trainees have developed solutions to improving waste management, STEM education, Inclusive education, and skills acquisition for youth with orthopedic impairments.

 

Sierra Leone’s Team Lorem was one of the 12 winners of the Global Youth Innovation Challenge To help bridge the digital divide in the country, more than 500 children on Tasso Island (a remote village on the outskirts of Freetown) have access to quality STEM content via Team Lorem’s Easy STEM Server deployed on the Island.

More than 500 students from the Engineering Department at the University of Sierra Leone Children from four (4) underserved communities were trained in Robotics, electronics, and STEM-related courses

The interaction with children with speech and hearing impairments has created awareness of the challenges faced by these children and sparked interest in the development of an application that fosters communication between the hearing and hearing-impaired communities.

Provided education, training, and employment opportunities for young people between the ages of 10 and 25.

Children, adolescents, and young adults

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Education Innovation Challenge

This is designed to increase literacy and numeracy outcomes over three years for 134,000 children. It is supporting support 325 public primary schools across all 16 districts of the country